using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Customize.Controls { public static class LoadResource { private static System.Drawing.Bitmap[] loadImages; static LoadResource() { loadImages = new System.Drawing.Bitmap[1]; // loadImages[0] = global::Hwf.Client.Properties.Resources.loader; } public static System.Drawing.Bitmap GetRandomLoadImage() { Random random = new Random(DateTime.Now.Millisecond); int n = random.Next(0, loadImages.Length); var img = loadImages[n]; return img; } } }