using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace ShenTun.Camera.Common
{
public class IniConfigHelper
{
private const int VALUE_MAX_LEN = 1024; //值最大长度
///
/// 写配置到ini文件
///
/// 节点名
/// 要写入的key
/// 要写入的值
/// 要写入ini配置文件路径
/// 成功返回非0,失败返回0
[DllImport("kernel32")]
private static extern long WritePrivateProfileString(string appName, string keyName,
string value, string fileName);
///
/// 从ini配置文件读配置
///
/// 节点名
/// 目标key
/// 如果找不到目标key就返回这个默认值
/// 返回目标key对应的值
/// returnedString的大小
/// 要读取的ini配置文件路径
/// 返回返回字符串的长度
[DllImport("kernel32")]
private static extern long GetPrivateProfileString(string appName, string keyName,
string defaultValue, StringBuilder returnedString, int size, string fileName);
///
/// 外部接口,写配置
///
/// ini配置文件路径
/// 节点名
/// key
/// 值
/// 成功返回true,失败返回false
public static bool WriteSetting(string iniFilePath, string appName, string keyName, string value)
{
return (0 == WritePrivateProfileString(appName, keyName, value, iniFilePath)? false :true);
}
///
/// 读配置
///
/// ini配置文件路径
/// 节点名
/// 目标key
/// 默认值
/// 返回key对应的value
public static string ReadSetting(string iniFilePath, string appName, string keyName, string defaultValue)
{
StringBuilder result = new StringBuilder(VALUE_MAX_LEN+1);
GetPrivateProfileString(appName, keyName, defaultValue, result, VALUE_MAX_LEN, iniFilePath);
return result.ToString();
}
}
}